# Structure ## MicroSim spec - **Recommended sim type:** network graph - **Microsimmability score:** 62/100 - **Layout:** [[Force|force]]-directed node-link graph on the canvas; sliders below. ### Parameters (tunable controls) - `Number of nodes` - `Connection probability` - `Edge weight` ### What animates Nodes and links arrange by a force layout; connectivity, clustering, and flow update live as edges are added or removed. ### Learning objective Relate connection structure to how [[Information|information]] or flow spreads across the network. ## Links (Wikipedia order) <!-- injected from _registry/childlinks/Structure.json (2026-07-30T02:09:12Z) --> `API` · `Abstract_data_type` · `Abstract_structure` · `Aircraft` · [[Algorithm]] · `Alpha_helix` · `Amino_acid` · `Ant_colony` · `Arch` · `Beam_(structure)` · `Beaver_dam` · `Beta_sheet` · `Biological_organisation` · `Biology` · `Biomolecular_structure` · `Bravais_lattice` · `Bridge` · `Building` · `Cell_(biology)` · `Chichen_Itza` · `Class_browser` · `Collagen` · `Complex_network` · `Compressive_strength` · `Computer` · `Computer_language` · [[Computer_science]] · `Concrete_slab` · `Construction` · `Counterpoint` · [[Crystal_structure]] · `DNA` · `Data_structure` · [[Deductive_reasoning]] · `Dopamine` · `Duration_(music)` · `Encapsulation_(computer_programming)` · `Ferromagnetism` · `Flexural_rigidity` · `Gender` · `Hash_table` · `Hierarchical_organization` · [[Hierarchy]] · `Indentation_style` · [[Inductive_reasoning]] · `Inference` · `Infrastructure` · `John_Cage` · `Lattice_(order)` · `Lewis_structure` · `Life` · `Linguistics` · `Linked_list` · [[Logic]] · `Machine` · `Macromolecule` · `Mathematical_structure` · `Membrane` · `Mineral` · `Musical_form` · `Nassi–Shneiderman_diagram` · `National_Institute_of_Standards_and_Technology` · `Nucleic_acid` · `Numerical_analysis` · `Organism` · `Organization` · `Oxford_English_Dictionary` · `Package_manager` · `Peptide` · `Phrase_(music)` · `Piezoelectricity` · `Pitch_(music)` · `Premise` · `Program_optimization` · `Programming_language` · `Protein` · `Protein_primary_structure` · `Protein_quaternary_structure` · `Protein_secondary_structure` · `Protein_structure` · `Protein_tertiary_structure` · `Queue_(abstract_data_type)` · `Reference_(computer_science)` · `Religion` · `Rope` · `Shell_(structure)` · `Skeletal_formula` · `Skeleton` · `Social_class` · `Social_structure` · [[Software_architecture]] · `Space_Shuttle` · `Space_group` · `Stack_(abstract_data_type)` · `Structural_analysis` · `Structural_biology` · [[Structural_engineering]] · `Structural_formula` · `Structural_geology` · `Structural_load` · `Structuralism_(philosophy_of_science)` · `Structure_(mathematical_logic)` · `Structure_and_agency` · `Structure_chart` · `Strut` · `Symmetry` · [[System]] · `Sámi_people` · `Timbre` · `Tissue_(biology)` · `Translation_(geometry)` · `Truss` · `Valence_electron` · `Validity_(logic)` · `Vault_(architecture)` ## From the Real GENERATIVE library ![Structure](https://upload.wikimedia.org/wikipedia/commons/thumb/f/fe/DNA_simple2.svg/170px-DNA_simple2.svg.png) *Structure — placed from the Real G.E.N.E.R.A.T.I.V.E. course library (STEM and Music room). Source: Wikimedia Commons (via Wikipedia article media). [Details & license](https://commons.wikimedia.org/wiki/File:DNA_simple2.svg).* > A structure is an arrangement and organization of interrelated elements in a material object or system, or the object or system so organized.[1] Material structures include man-made objects such as buildings and machines and natural objects such as biological organisms, minerals and chemicals. Abstract structures include data structures in computer science a ([Wikipedia](https://en.wikipedia.org/wiki/Structure)) <!-- REAL-GENERATIVE-MEDIA:END --> > p5.js MicroSim stub · part of [[System]] · [Wikipedia source](https://en.wikipedia.org/wiki/Structure) > Relation: subfield of System. ## Concept summary A structure is an arrangement and organization of interrelated elements in a material object or system, or the object or system so organized. ## Build checklist - [ ] Claim it: set `status: in-progress` + `lease` + `leased_at` - [ ] Write the child page explaining the concept (tie it back to system) - [ ] Finalize parameter ranges and defaults - [ ] Implement the p5.js sketch (drawing + control regions) - [ ] Add caption + the learning objective on the page - [ ] Set `status: done` ## p5.js sketch ```javascript // MicroSim: Structure let controls = {}; function setup() { // createCanvas(...); create sliders for the parameters above. } function draw() { // background(...); read controls; render network graph; respond live. } ``` --- Back to [[System]] · Wikipedia: [Structure](https://en.wikipedia.org/wiki/Structure) --- <!-- SEMIOTIC-PROFILE:START --> ## Semiotic profile > *The semiotic universals this article invokes, machine-derived from the crossref — **unverified** (born so). Populated 2026-07-06 for the Systems room.* **Universals (6):** 🟡 structure (8) · 🟢 network (8) · 🟡 system (7) · 🟢 flow (2) · 🟡 information (2) · 🟢 probability (1) **Enter by sign:** Systems Semiotic Gateway · Alphabetum · Icon Registry · ← Systems Portal <!-- SEMIOTIC-PROFILE:END --> <!-- REAL-GENERATIVE-MEDIA:START --> ## Wikipedia : Wikitube **Strict pair:** [Wikipedia](https://en.wikipedia.org/wiki/Structure) : [Wikitube](https://en.wikitube.io/wiki/Structure) ## Previous hub tags Tree parent: [[Dynamical_system]]. Legacy hubs: none. --- *Sources: 1 legacy note. Minted wave 1, 2026-07-30 (v1.6 order).*