# Surface engineering
## MicroSim spec
- **Recommended sim type:** particle [[System|system]]
- **Microsimmability score:** 52/100
- **Layout:** drawing region (canvas) on top; control region (sliders/buttons) below.
### Parameters (tunable controls)
- `Deposition rate - 0 to 100 nm/s`
- `Coating thickness target - 0 to 50 um`
- `Substrate temperature`
### What animates
Atoms or particles deposit and build a coating layer on a substrate as deposition rate and time change, with a thickness/coverage readout tracking growth.
### Learning objective
Relate coating thickness and coverage to deposition rate and time.
## Links (Wikipedia order)
<!-- injected from _registry/childlinks/Surface_engineering.json (2026-07-30T02:09:12Z) -->
[[Chemistry]] · [[Corrosion]] · `Creep_(deformation)` · [[Electrical_engineering]] · `Environmental_degradation` · [[Fatigue_(material)]] · `Interface_(matter)` · [[Materials_science]] · [[Mechanical_engineering]] · `Road_surface` · `Surface_finishing` · `Surface_science` · [[Tribology]] · `Wear`
> p5.js MicroSim stub · part of Process Engineering · [Wikipedia source](https://en.wikipedia.org/wiki/Surface_engineering)
> Relation: subfield of process engineering.
## Concept summary
Surface engineering modifies the surface of a material (coating, deposition, treatment) to control wear, [[Corrosion|corrosion]], and adhesion.
## Build checklist
- [ ] Claim it: set `status: in-progress` + `lease` + `leased_at`
- [ ] Write the child page explaining the concept (tie it back to process engineering)
- [ ] Finalize parameter ranges and defaults
- [ ] Implement the p5.js sketch (drawing + control regions)
- [ ] Add caption + the learning objective on the page
- [ ] Set `status: done`
## p5.js sketch
```javascript
// MicroSim: Surface engineering
let controls = {};
function setup() {
// createCanvas(...); create sliders for the parameters above.
}
function draw() {
// background(...); read controls; render particle system; respond live.
}
```
---
Back to Process Engineering · Wikipedia: [Surface engineering](https://en.wikipedia.org/wiki/Surface_engineering)
---
<!-- SEMIOTIC-PROFILE:START -->
## Semiotic profile
> *The semiotic universals this article invokes, machine-derived from the crossref — **unverified** (born so). Populated 2026-07-06 for the Systems room.*
**Universals (2):** 🟡 system (4) · 🟢 temperature heat (1)
**Enter by sign:** Systems Semiotic Gateway · Alphabetum · Icon Registry · ← Systems Portal
<!-- SEMIOTIC-PROFILE:END -->
<!-- REAL-GENERATIVE-MEDIA:START -->
## From the Real GENERATIVE library
> Surface engineering is the sub-discipline of materials science which deals with the surface of solid matter. It has applications to chemistry, mechanical engineering, and electrical engineering (particularly in relation to semiconductor manufacturing). ([Wikipedia](https://en.wikipedia.org/wiki/Surface_engineering))
<!-- REAL-GENERATIVE-MEDIA:END -->
## Wikipedia : Wikitube
**Strict pair:** [Wikipedia](https://en.wikipedia.org/wiki/Surface_engineering) : [Wikitube](https://en.wikitube.io/wiki/Surface_engineering)
## Previous hub tags
Tree parents: [[Reliability_engineering]] · [[Systems_engineering]].
Legacy hubs: none.
---
*Sources: 1 legacy note. Minted wave 1, 2026-07-30 (v1.6 order).*