# Surface engineering ## MicroSim spec - **Recommended sim type:** particle [[System|system]] - **Microsimmability score:** 52/100 - **Layout:** drawing region (canvas) on top; control region (sliders/buttons) below. ### Parameters (tunable controls) - `Deposition rate - 0 to 100 nm/s` - `Coating thickness target - 0 to 50 um` - `Substrate temperature` ### What animates Atoms or particles deposit and build a coating layer on a substrate as deposition rate and time change, with a thickness/coverage readout tracking growth. ### Learning objective Relate coating thickness and coverage to deposition rate and time. ## Links (Wikipedia order) <!-- injected from _registry/childlinks/Surface_engineering.json (2026-07-30T02:09:12Z) --> [[Chemistry]] · [[Corrosion]] · `Creep_(deformation)` · [[Electrical_engineering]] · `Environmental_degradation` · [[Fatigue_(material)]] · `Interface_(matter)` · [[Materials_science]] · [[Mechanical_engineering]] · `Road_surface` · `Surface_finishing` · `Surface_science` · [[Tribology]] · `Wear` > p5.js MicroSim stub · part of Process Engineering · [Wikipedia source](https://en.wikipedia.org/wiki/Surface_engineering) > Relation: subfield of process engineering. ## Concept summary Surface engineering modifies the surface of a material (coating, deposition, treatment) to control wear, [[Corrosion|corrosion]], and adhesion. ## Build checklist - [ ] Claim it: set `status: in-progress` + `lease` + `leased_at` - [ ] Write the child page explaining the concept (tie it back to process engineering) - [ ] Finalize parameter ranges and defaults - [ ] Implement the p5.js sketch (drawing + control regions) - [ ] Add caption + the learning objective on the page - [ ] Set `status: done` ## p5.js sketch ```javascript // MicroSim: Surface engineering let controls = {}; function setup() { // createCanvas(...); create sliders for the parameters above. } function draw() { // background(...); read controls; render particle system; respond live. } ``` --- Back to Process Engineering · Wikipedia: [Surface engineering](https://en.wikipedia.org/wiki/Surface_engineering) --- <!-- SEMIOTIC-PROFILE:START --> ## Semiotic profile > *The semiotic universals this article invokes, machine-derived from the crossref — **unverified** (born so). Populated 2026-07-06 for the Systems room.* **Universals (2):** 🟡 system (4) · 🟢 temperature heat (1) **Enter by sign:** Systems Semiotic Gateway · Alphabetum · Icon Registry · ← Systems Portal <!-- SEMIOTIC-PROFILE:END --> <!-- REAL-GENERATIVE-MEDIA:START --> ## From the Real GENERATIVE library > Surface engineering is the sub-discipline of materials science which deals with the surface of solid matter. It has applications to chemistry, mechanical engineering, and electrical engineering (particularly in relation to semiconductor manufacturing). ([Wikipedia](https://en.wikipedia.org/wiki/Surface_engineering)) <!-- REAL-GENERATIVE-MEDIA:END --> ## Wikipedia : Wikitube **Strict pair:** [Wikipedia](https://en.wikipedia.org/wiki/Surface_engineering) : [Wikitube](https://en.wikitube.io/wiki/Surface_engineering) ## Previous hub tags Tree parents: [[Reliability_engineering]] · [[Systems_engineering]]. Legacy hubs: none. --- *Sources: 1 legacy note. Minted wave 1, 2026-07-30 (v1.6 order).*